Entertainment Tech
엔터테인먼트의 제작·유통·관람 방식을 바꾸는 테크를 다룹니다. 버추얼 프로덕션, 몰입형 공연장, 방송 인프라, 콘텐츠 테크 기업의 사업과 투자를 추적합니다. / How technology is changing the way entertainment is made, distributed and experienced — virtual production, immersive venues, broadcast infrastructure, and the business and funding of content tech companies.
Deepseek phobia shakes up media entertainment industry in Korea and the U.S.
A gen AI model developed by Chinese AI company DeepSeek has the potential to revolutionize the entertainment industry, but it's also making waves around the world due to a privacy scandal.
Politics helps YouTube's record ad sales. Tops $10 billion for the first time in Q4
YouTube achieved a significant milestone in Q4 2024, surpassing $10 billion in ad revenue for the first time. The platform's ad sales reached $10.473 billion, representing a 13.8% year-over-year increase from $9.2 billion in Q4 2023.
The Battle of TV Blackouts: Negotiating for the Survival of the Media Industry
The battle over program carriage fees and retransmission consent fees, which are paid for the use of channels, is deepening.
Canadian Ad tech startup StackAdap is really something.
StackAdapt, a Canadian programmatic advertising platform, has raised $235 million (USD) in a funding round led by Teacher's Venture Growth, Ontario's teacher investment arm. That's more than 345 billion won in Korean won.
Short form and TV are friends, not foes
The dawn of the social video era ushered in the heyday of short-form (under a minute) content. The majority of content distributed on YouTube, Instagram, TikTok, etc. is midform (around 10 minutes) or shorter.
In the age of multiplatform, brand loyalty and personalized experiences matter
"The streaming market is rapidly expanding across multiple platforms (OTT/CTV/FAST/in-vehicle/smart devices, etc.). Strategies are needed to drive brand loyalty and profitability through high-quality ad experiences and innovative collaborations."
[CES2025]Smart glasses are poised to integrate deeply into everyday life
2030: The Impact of XR Headsets, AR and Smart Glasses on Spatial Computing. CES2025, Tue, Jan 7 9:00 AM - 9:40 AM LVCC, West Level 2, W218.
[CES2025]Meta, the evolution from AI glasses to AR glasses
Dan Reed, COO, Reality Labs at META, joins James Kotecki in the CES C Space Studio. In this C Space Studio interview at CES 2025, host James Kotecki speaks with Dan Reed, COO of Reality Labs at Meta.
[CES205]Streaming and bundling are ways to attract advertisers who don't spend on TV
"Streaming" and "solidarity" are ways to attract advertisers who don't advertise on TV. Comcast, the legacy media company that owns NBC and cable TV, has launched Universal Ads, a new ad platform that makes it easier for small and medium-sized advertisers to advertise on TV.
Virtual production meets gen AI runway
Vū Technologies partnered with Runway to integrate AI-powered video creation into its virtual production platform, Vū Studio.
Shared reality Dome Cosm goes to Super Bowl
Shared reality, which allows people to "immerse" themselves in a live event happening elsewhere as if they were watching it from their own location, is growing in popularity.
TikTok Shutting Down in the US...Trump Choice
TikTok went down at 10:30 p.m. ET on Jan. 18 in the United States. TikTok's 170 million users in the U.S. began receiving messages stating that the service was temporarily unavailable. The app also disappeared from Google and Apple's app stores at midnight on January 20th.