English
We bring the entertainment tech industry, its people, and on-the-ground news to a global audience
Reno-Tahoe Sets All-Time Tourism Records — and Hosts K-Nevada Gateway 2026 This September
As U.S. tourism contracts, Reno-Tahoe is closing in on a record $500 million in room tax revenue — and K-Nevada Gateway 2026 opens September 28 on top of that growth, with an online information session in July and applications at knevada.com.
“The Best Day Is When No One Knows I Was There”: What Disneyland Has Been Selling for 71 Years Is Operations
Disney shifted its core from screen to space—$10B in Experiences operating income and a parks chief as next CEO. Disneyland's power, 71 years and one billion guests on, lies not in IP but in running a small city. K-content's next test: the operations to turn viewers into repeat visitors
[The Future of Korean FAST] News and Sports: The Two Genres That Open the Market
South Korea’s FAST market is likely to gain traction first through live news and sports rather than drama, as these genres face fewer holdback barriers, attract brand-safe advertising, and align with the long-term growth of CTV advertising and AI-driven channel operations
"Metadata Is Money Now" — The First Place AI Took Over in Media Operations
AI's first and biggest impact in media isn't flashy video production but metadata — as the FAST market grows double digits, the ability to automate and standardize metadata so platforms and recommendation engines can accurately read content is what will decide who wins the revenue.
Midjourney Strikes Back: “Aren’t the Studios Using AI, Too?”
Disney, Universal, and Warner Bros.—who sued Midjourney for copyright infringement—now face a counterattack demanding they disclose their own "internal AI use" in court, flipping the offensive-defensive dynamic of the lawsuit.
From Screen to Runway: Netflix Flips the ‘Trip-to-Korea’ Switch
Yonsei University and K-EnterTech Hub's "K-Culture Explained" conference unveiled a 5-country survey showing K-content viewers are twice as likely to visit Korea (72% vs. 37%), mapping the "watch → search → book → visit → spend → share" OTT-tourism conversion funnel
Comcast to Spin Off NBCUniversal and Sky, Unwinding Roberts' 15-Year Bet on Vertical Integration
Comcast is splitting into two public companies — broadband (Comcast) and media (NBCUniversal/Sky) — unwinding Brian Roberts' 15-year vertical-integration bet, and as content decouples from distribution, the U.S. media reshuffle opens a partnership, licensing
[The Korean Desk]Short-Form and AI Fill the Space the Disc Left Behind
Sony’s disc exit, rising short-form investment, and the spread of AI production together signal a structural shift in entertainment from physical distribution to digital, mobile, and AI-driven storytelling.
At the 2026 K-Content Global Conference, Altamonte Springs Positions Itself as the U.S. Gateway for Korean Content and Culture Firms
Sponsored by Eugene ENT and co-hosted by K-EnterTech Hub and the Florida Korean American Chamber of Commerce, the 2026 K-Content Global Conference (June 24, Altamonte Springs, FL) saw the city pitch itself—via a Korean-speaking AI avatar—as the U.S. "anchor-city" gateway for K-content firms
New ID Teams with The Pinkfong Company on Shoppable Ads, Turning the TV Screen into a Point of Purchase
New ID is launching QR-based shoppable ads on Korean FAST channels with The Pinkfong Company in July, turning TV viewing of Baby Shark, Pinkfong, and Bebefinn content into immediate mobile commerce opportunities.
When Computing Steps Off the Screen: What Snap’s ‘Specs’ Asks of the Video Industry
: Snap is betting its future on Spectacles, a $2,195 standalone AR glasses launch pitched as the post-smartphone computing era against Meta, Google, and Apple — with K-star Hoyeon joining the global campaign, signaling new openings for Korean content and display industries.
MrBeast Goes Direct: A Fan App Built to Become the Biggest U.S. Consumer Platform Since TikTok
MrBeast's Beast Industries is building a freemium consumer app to convert its 500M+ subscribers into "owned fans," targeting fan experience and micro-communities — unlike Patreon's creator-monetization model — as a cornerstone of its revenue-diversification push toward an IPO.